Overview
- Fast scanner control
- Uncomplicated calibration
- Interactive view planning
- Easy handling of large datasets consisting of many range images
- Segmentation of the range images
- Registration of range images into a common world coordinate system
- Filtering functions
- Utilization of data redundancy for improved precision
- Polygonization
- 3D visualization
- Editing functions for the mesh
- Texturing (optional)
- 3D sensor head (standard) with 1024 x 768 pixel resolution,
2.4 second minimum shot speed
- Power supply for sensor head
- Connection cable for sensor head (4.5m)
- Rollable tripod, height adjustable, sensor head with adjustable pitch,
yaw, and roll; easily transportable
- Calibration accessories for small, medium, and large measurement areas
- PCI card for the PC
- QTSculptor (software), base module and 3D sensor module
Ordinary PC (not delivered with the system)
- At least 512 MB RAM, for very large objects 1 GB RAM is recommended
- 3D Graphics accelerator
- A free PCI card slot
- A free serial port (two with turntable module)
- Additional license for the QTSculptor base module
- Network license for QTSculptor
- Turntable and QTSculptor turntable module
- QTSculptor texturing module
- Projector lens and calibration accessories for scanning small objects
- Camera for extra high resolution (1280 x 960, 4.8 second minimum shot speed)
- Camera for fast shots (780 x 580, 1.2 second minimum shot speed)
- Camera for extra fast shots (640 x 480, 0.6 second minimum shot speed)
- Import: Ordered point clouds (range images)
- Export: A 3D mesh in STL (binary or ASCII), DXF, VRML, OFF, or IV format
- Windows 98, NT, 2000, XP
- Linux, Solaris (Sun Workstation)
The QTSculptor program consists of a base module and optional program
components for the control of the 3D sensor and the texturing of the 3D model.
All components are integrated in a user interface for ease of
operation, but can also be used separately.
- Base module
The base module forms the framework of the system.
It contains all functionality with which the acquired 3D
views are processed and brought together to form the complete
object geometry.
The essential functions are:
- Import/Export functions
- Interactive view planning
- Easy handling of large datasets consisting of many range images
- Segmentation of the range images
- Registration/Orientation of range images into a common world coordinate system
- Filtering functions
- Utilization of data redundancy for improved precision
- Polygonization
- 3D visualization
- Editing functions for the mesh
- 3D sensor module
The fully integrated sensor module in QTSculptor allows for the
control and calibration of the 3D sensor.
By means of the initial calibration function, the system can be
configured for a new measurement extent.
Afterwards, a post calibration function can optimize a dataset by
automatically optimizing the calibration parameters.
- Control of the 3D sensor and acquisition of range images
- Carrying out the initial calibration of the system
- Post calibration of the system
- Turntable module
The turntable module allows for the control of a turntable that
was specially manufactured for QTSculptor. After the object has
been placed onto the table's motor-driven turning knob, QTSculptor
is able to automatically make several scans of the object from
different, adjustable perspectives without having to move the
object or the 3D sensor manually. Furthermore all scans of one
sequence will be automatically registered with each other.
Hence the turntable module can accelerate the scan process considerably
if you are dealing with small or medium-sized objects.
- Various turntable models for different object weights
- Configuration of rotation angle and number of scans
- Adjustable acceleration of the turning knob/li>
- Texturing module
The texturing module allows for the production of 3D photo-realistic
models and for their export as VRML models.The texturing is carried
out using additionally acquired photographs of the object. The object
is photographed with a digital camera from arbitrary viewpoints under
constant lighting conditions.The resulting pictures are read into
QTSculptor and with a few mouse clicks the system calculates the position of
the camera with respect to the object. An automatic optimization algorithm
makes sure that the photographs fit the geometry and to each other in
overlapping areas. The photographs are combined and a textured 3D
model is produced.
- Processing of texturing photographs
- Registration of the photographs in the object coordinate system
- Calculation of the textured 3D model
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