Applications and examples -
Processing of 360° scanner data

To digitize very big objects, 360° scanners are a good choice because they are designed for objects of these dimensions. The QTSculptor software is able to process data generated by selected scanners from other manufacturers.

Hence if you already own a 3D scanner you can use the QTSculptor software to calculate a waterproof triangle mesh out of the existing data and texturize it. For a list of supported scanners please contact us.

Marc Anton, with standard texture
Marc Anton, with original texture
Model of the sculpture 'Marc Anton' located in Vienna, scanned with a scanner by Riegl. The data has been imported into QTSculptor and used to calculate the triangle mesh and textures.
Relief 1, original texture
Relief 2, original texture
Relief 3, with and without texture
Models of different reliefs that have been calculated and textured by QTSculptor using data from a scanner by Callidus.

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