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In cultural heritage the traditional way to document the state
of a monument is to draw a damage map. A damage map is a drawing of a monument
where different types of damage, i.e. by acid or weather, are marked by colors.
With QTSculptor it is possible to project these damage maps onto a geometry modell
of the monument that has been produced before. This generates a vivid 3D damage map.
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On the left the modell with standard texture, in the
middle with the original texture and to the right with projected
damage map.
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Textured model of a relief,
below two damage maps.
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